Arrange Your Trip

by contacting staff at 402-944-3100 ext. 204, or emailing the Education Department

Welcome to the 2019 - 2020 School Year!

The SAC Aerospace Museum Education Department offers field trips for grades K-12 based off of The Nebraska College and Career Ready Standards for Science. With our customizable cross-curricular field trips, there is programming to satisfy a large number of learning goals. Our field trip offerings are in robotics, engineering, aviation, space, and history. The field trips vary from 2 to 4 hours depending on your selection of activities.

Select a Mission for Your Students!

Our field trip options are listed below. Contact our Education Manager to arrange your trip. You can reach us by calling 402-944-3100 ext. 204, or by emailing the Education Department.

Our staffing ratio is one Museum Educator per 30 students that attend the field trip. A minimum number of 10 students is required for hands-on activities. For field trips that have 10-19 students you may choose one hands-on activity. For field trips with 20 students or more you may choose more than one hands-on activity. All field trips must be booked in advance.

Lunch | Students are welcome to eat their sack lunch at our designated cafeteria located under the massive wingspan of the B-36 in Hangar A. Lunch is not provided by the Museum. If you need to purchase box lunches, please contact the Education Manager at 402-944-3100 ext. 204, or by emailing the Education Department.

Late Arrival Policy | Your school field trip reserves time with our Education Staff, with this in consideration, we cannot guarantee staff or content for late arrivals. A 15 minute grace period will be observed. We recommend arriving 15 minutes prior to the beginning of your field trip to check-in, pay, and use the facilities.

Pricing | $7.00 per student, $7.00 per teacher (1 free teacher for every 10 students), and $7.00 per chaperone. Please let us know if the school will be paying for the chaperones or if they are responsible for their own admission to the Museum.

Payment | Payment can be processed via credit card, cash or check. Full payment will be collected on the day of your field trip. No refunds for weather or special circumstances; we will instead reschedule your field trip for another date. Payment is required for the number of students confirmed at the time of your confirmation call with our staff, not the time of attendance. 

Click the field trip option to see description and standards

ROBOTICS

Field Trip Option
Length
Grades Offered
Cubelets Basic 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
Cubelets Advanced 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
LEGO EV3 Basic 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
LEGO EV3 Advanced 1 hr
K 1 2 3 4 5 6 7 8 9 10 11 12
LEGO EV3 Challenge 2 hrs
K 1 2 3 4 5 6 7 8 9 10 11 12
LEGO WeDo 2.0 Basic 1 hr
K 1 2 3 4 5 6 7 8 9 10 11 12
LEGO WeDo 2.0 Advanced 1 hr
K 1 2 3 4 5 6 7 8 9 10 11 12
LEGO WeDo 2.0 Challenge 2 hrs
K 1 2 3 4 5 6 7 8 9 10 11 12
Sphero Basic 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
Sphero Advanced 1 hr
K 1 2 3 4 5 6 7 8 9 10 11 12

 

ENGINEERING

Field Trip Option
Length
Grades Offered
Bloxels Basic 1 hr
K 1 2 3 4 5 6 7 8 9 10 11 12
Bloxels Advanced 2 hr
K 1 2 3 4 5 6 7 8 9 10 11 12
Hot Air Balloon Design 1 hr
K 1 2 3 4 5 6 7 8 9 10 11 12
Lunar Lander 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
Magnastix Design 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
Makey Makey Basic 1 hr
K 1 2 3 4 5 6 7 8 9 10 11 12
Makey Makey Advanced 1 hr
K 1 2 3 4 5 6 7 8 9 10 11 12
Parachute Design 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
Roller Coaster Design 2 hr
K 1 2 3 4 5 6 7 8 9 10 11 12
Snap Circuits Jr. 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
Snap Circuits 3D 1 hr
K 1 2 3 4 5 6 7 8 9 10 11 12
Waves of Energy 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12

 

SPACE

Field Trip Option
Length
Grades Offered
Air Powered Rockets 1 hr
K 1 2 3 4 5 6 7 8 9 10 11 12
Alka Seltzer Rockets 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
Astro Challenge 1 hr
K 1 2 3 4 5 6 7 8 9 10 11 12
Constellations Planetarium Show 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
Earth, Moon, & Sun Planetarium Show 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
Gravity Well 1 hr
K 1 2 3 4 5 6 7 8 9 10 11 12
Lunar Lander 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
Planisphere 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
Pocket Solar System 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
Space Habitat Design 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
Space Junk Collector 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
Space Walk 1 hr
K 1 2 3 4 5 6 7 8 9 10 11 12
Straw Rockets 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
Sun Wheel 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
Sundial 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12

 

AVIATION

Field Trip Option
Length
Grades Offered
Aircraft Tour Hangar A 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
Aircraft Tour Hangar B 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
Aircraft Tour Hangar A+B 1 hr
K 1 2 3 4 5 6 7 8 9 10 11 12
Air Powered Rockets 1 hr
K 1 2 3 4 5 6 7 8 9 10 11 12
Alka Seltzer Rockets 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
Four Forces of Flight 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
FPG-9 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
Hot Air Balloon Design 1 hr
K 1 2 3 4 5 6 7 8 9 10 11 12
Straw Rockets 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12

 

HISTORY

Field Trip Option
Length
Grades Offered
B-17 Experience 1 hr
K 1 2 3 4 5 6 7 8 9 10 11 12
Cuban Missile Crisis 1 hr
K 1 2 3 4 5 6 7 8 9 10 11 12
Cutthroat Space Race 1 hr
K 1 2 3 4 5 6 7 8 9 10 11 12
Pack the Plane 30 min
K 1 2 3 4 5 6 7 8 9 10 11 12
Searching for Humanity 1 hr
K 1 2 3 4 5 6 7 8 9 10 11 12
Spies Among Us 1 hr
K 1 2 3 4 5 6 7 8 9 10 11 12

LESSON SUMMARIES

Air Powered Rockets: Rockets are a fun staple at our museum. Students have the opportunity to build an air powered paper rocket capable of hitting the ceiling of our museum and beyond. Using their strength and determination, students will pump to build up air pressure inside of our launchers until their rocket shoots for the sky!

SC.4.4.2.A Use evidence to construct an explanation relating the speed of an object to the energy.

SC.8.1.1.C Plan an investigation to provide evidence that the change in an object's motion depends on the sum of the forces on the object and the mass of the object.

Aircraft Tours: Students will take a tour of our facilities and hear the exciting history behind some of our most popular aircraft!

Alka-Seltzer Rockets: This project will introduce students to the concepts of pressure, gravity and Newton’s Three Laws of Motion. Students will launch a rocket by releasing energy in the form of CO2.

SC.4.4.2.A Use evidence to construct an explanation relating the speed of an object to the energy of that object.

SC.5.3.1.D Conduct an investigation to determine whether the mixing of two or more substances results in new substances.

SC.7.5.2.A Analyze and interpret data on the properties of substances before and after the substances interact to determine if a chemical reaction has occurred.

SC.8.1.1.C Plan an investigation to provide evidence that the change in an object's motion depends on the sum of the forces on the object and the mass of the object.

Astro Challenge: Scientists are on a quest to learn about space, our solar system, and beyond. Students will experience how astronauts may collect space samples from the moon, Mars, and other celestial bodies. Students will use a tool and teamwork to collect space samples and place them in the cargo hold. Students will also be using their teamwork skills to guide their way across the moon’s surface using the only resources they have.

B-17 Experience: Students will learn about the strategic bombing campaign and the role that the B-17 played in making it successful. Students will also play out a historical bombing mission in our “B-17: The Experience” simulation designed by education staff.

6.4.1.B Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principle and potential impacts on people and the natural environment that may limit possible solutions.

7.5.2.D Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.

SS 8.4.2 (US) Students will analyze the impact of people, events, ideas, and symbols upon US history using multiple types of sources.

SS 8.4.4.c (WLD) Analyze how decisions affected events across the globe (e.g., migrations, declarations of war, treaties, alliances)

Bloxels Basic: Students will explore level development and gameplay by using an interactive app. Students will be able to explore how to create their own game levels.

SC.3.7.2.E Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.

SC.4.4.2.E Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.

SC.7.5.2.D Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.

SC.7.7.3.C Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.

SC.8.1.1.B Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process such that an optimal design can be achieved.

Bloxels Advanced: Students will explore level development and gameplay by using interactive app.  Students will be able to explore how to create their own game levels, character creation, and animation.

SC.3.7.2.E Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.

SC.4.4.2.E Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.

SC.7.5.2.D Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.

SC.7.7.3.C Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.

SC.8.1.1.B Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process such that an optimal design can be achieved.

Constellation Planetarium Show: The Constellation Planetarium Show allows students to view the stars that can be currently found in their night sky, as well as some planets and comets.

SC.5.11.3.C Represent data in graphical displays to reveal patterns of daily changes in the length and direction of shadows, day and night, and the seasonal appearance of some stars in the night sky.

Cuban Missile Crisis: Students will learn about the events leading up to the Cuban Missile Crisis. From there, students will be split into three groups and simulate the Cuban Missile Crisis from the perspective of the United States, the Soviet Union, and Cuba. Students, within the groups, will take on the role of individuals involved in the crisis and experience some of the tough decisions made by making their own choices in how to respond to the other teams.

SC.6.4.1.B Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principle and potential impacts on people and the natural environment that may limit possible solutions.

SC.7.5.2.D Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.

SS 8.4.4.c (US) Analyze how decisions affected events in the United States.

SS 8.4.5.a (US) Develop questions about United States history.

SS 12.4.2.a (US) Analyze and evaluate the impact of people, events, ideas, and symbols, including various cultures and ethnic groups, on history in the United States.

SS 12.4.4.d (US) Analyze and evaluate multiple causes and effects of key events in US history.

Cubelets Basic: Students will learn how much robots have in common with humans and build their own simple robots using the concepts of modular robotics.

SC.2.3.1.D Make observations to construct an evidence-based account of how an object made of a small set of pieces can be disassembled and made into a new object.

SC.4.6.3.C Use a model to describe that animals receive different types of information through their senses, process the information in their brain, and respond to the information.

SC.7.7.3.C Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.

Cubelets Advanced: Students will learn how much robots have in common with humans and build their own simple robots using the concepts of modular robotics to complete more advanced challenges.

4.6.3.C Use a model to describe that animals receive different types of information through their senses, process the information in their brain, and respond to the information.

7.7.3.C Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.

2.3.1.D Make observations to construct an evidence-based account of how an object made of a small set of pieces can be disassembled and made into a new object.

Cutthroat Space Race: Students will work in a group to build a lunar lander that will be used to land on the moon in a race against other groups. Students will have a budget to purchase “Sabotage Event Cards”, based on events from the Space Race which will grant their group an immediate special effect that can help them or hinder other groups.  Whichever group can drop their lander from the highest height, possible, and keep their astronauts safe wins!

SC.6.4.1.B Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principle and potential impacts on people and the natural environment that may limit possible solutions.

SC.7.5.2.D Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.

SS 8.4.4.c (US) Analyze how decisions affected events in the United States.

SS 8.4.5.a (US) Develop questions about United States history.

SS 12.4.2.a (US) Analyze and evaluate the impact of people, events, ideas, and symbols, including various cultures and ethnic groups, on history in the United States.

SS 12.4.4.d (US) Analyze and evaluate multiple causes and effects of key events in US history.

Earth, Moon and Sun Planetarium Show: Through this planetarium show, we explore the relationship between Earth, Moon and Sun and how they work together as a system. Myths and misconceptions are dispelled with the help of a cartoon coyote. How the Sun rises and sets is examined as well as some facts about the moon such as orbits, craters, phases and eclipses.

SC.1.11.3.A Use observations of the sun, moon, and stars to describe patterns that can be predicted.

Four Forces of Flight: Students will learn about the Four Forces of Flight: weight, drag, thrust, and lift. Students will use the tablet app to create and test a new plane against the Four Forces of Flight.

SC.3.1.1.A Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.

3.7.2.E Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.

4.4.2.E Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.

SC.7.5.2.D Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.

SC.7.7.3.C Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.

FPG9s: Students will build a glider using an outline, a foam plate, penny, and tape. This project will explain the Four Forces of Flight and the use of a rudder and flaps.

SC.3.1.1.A Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.

SC.4.4.2.E Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.

Gravity Well: An educator will demonstrate how gravity and space time work by visualizing the concepts using the gravity well. Students will then have the opportunity to roll objects into the well themselves, creating a satisfying vortex and reiterating core concepts. The Gravity Well, acting as a black hole, will also allow students to create their own miniature black hole. The gravitational pull that causes the black hole to pull everything in is similar to the funnel students will use with wide slanted walls bottoming out in a hole. Students will use a ball bearing that represents all the objects in space. The ball bearing is pulled into the funnel in an elliptical pattern moving toward the center as the force of gravity increases.

8.1.1.E Construct and present arguments using evidence to support the claim that gravitational interactions are attractive and depend on the masses of interacting objects.

8.11.6.B Develop and use a model to describe the role of gravity in the motions within the galaxy and the solar system.

8.1.1.E Construct and present arguments using evidence to support the claim that gravitational interactions are attractive and depend on the masses of interacting objects.

8.11.6.B Develop and use a model to describe the role of gravity in the motions within the galaxy and the solar system.

Hot Air Balloon Design: Students will take a look at an alternative way to make something fly. Students will build their own Hot Air Balloon using tissue paper and then use our launcher along with hot air to send their balloons flying.

SC.7.3.1.C Develop a model that predicts and describes changes in particle motion, temperature, and state of a pure substance when thermal energy is added or removed.

LEGO EV3 Advanced: Students will focus in on programming sensors for this hour long activity. They will learn the basics of the sensor programming software and see their work come to life with one of our pre-built EV3 rovers.

SC.6.6.2.D Gather and synthesize information that sensory receptors respond to stimuli by sending messages to the brain for immediate behavior or storage as memories.

SC.7.5.2.D Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.

LEGO EV3 Basic: Students will focus in on programming for this robotic activity. They will learn the basics of the LEGO EV3 Mindstorms programming software and see their work come to life with one of our pre-built EV3 rovers.

SC.6.6.2.D Gather and synthesize information that sensory receptors respond to stimuli by sending messages to the brain for immediate behavior or storage as memories.

SC.7.5.2.D Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.

LEGO EV3 Challenge: Students will have the opportunity to design and build a robotic creature and experience the process of engineering with a specific task in mind. They will learn beginner’s programming to control their creature.

SC.6.6.2.D Gather and synthesize information that sensory receptors respond to stimuli by sending messages to the brain for immediate behavior or storage as memories.

SC.7.5.2.D Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.

LEGO WeDo 2.0 Advanced: Students will learn the basics of robotics through building a LEGO WeDo robot and then decorate their robot. Students will also learn to drive their robot by using the tablets to program it.

LEGO WeDo 2.0 Basic: Students will learn the basics of robotics through building a LEGO WeDo robot and then decorate their robot. Students will also learn to program their robot to walk using the tablets to perform different functions.

LEGO WeDo 2.0 Challenge: Students will learn the basics of robotics through building a LEGO WeDo robot and then decorate their robot. Students will also learn to program their robot using the tablets to perform different functions.

Lunar Lander: Students will design a moon lander to land safely on the moon. With limited supplies, students will be challenged to keep their astronauts in their command capsule as their lander is dropped from increasing heights.

4.4.2.E Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.

7.5.2.D Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.

7.7.3.C Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.

8.1.1.A Apply Newton's Third Law to design a solution to a problem involving the motion of two colliding objects

8.1.1.B Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process such that an optimal design can be achieved.

HS.1.1.C Apply science and engineering ideas to design, evaluate, and refine a device that minimizes the force on a macroscopic object during a collision.

Magnastix Design: Students will learn about the attraction of magnets through the construction of Magnastix. These kits will provide students the opportunity to design a structure that uses the properties of magnets and keeps the structure upright. In addition, students will be challenged to create the tallest free-standing structure.

3.1.1.DDefine a simple design problem that can be solved by applying scientific ideas about magnets.

3.7.2.E Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.

4.4.2.E Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.

7.5.2.D Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.

7.7.3.C Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.

Makey Makey Basic: This fun packed activity connects handmade circuity to the computer by allowing students to wire balls of play-doh to function as a piano when touched. Students will make connections to complete their circuit to see an example of using circuitry in a real world function. Students will gain knowledge about parallel circuits, grounds, and contact points as well as integrating the lesson with technology.

SC.2.3.1.B Analyze data obtained from testing different materials to determine which materials have the properties that are best suited for an intended purpose.

SC.4.4.2.B Make observations to provide evidence that energy can be transferred from place to place by sound, light, heat, and electrical currents.

Makey Makey Advanced: Students familiar with circuits or Makey Makey will construct a game controller that must be ergonomically functional for three different computer based games.  Students will experiment with different conductors to discover which objects are best suited for their game controller, exploring real world design challenges in ergonomic design.

2.3.1.B Analyze data obtained from testing different materials to determine which materials have the properties that are best suited for the intended purpose.

4.4.2.B Make observations to provide evidence that energy can be transferred from place to place by sound, light, heat, and electrical currents.

Pack the Plane: Students will learn about the Doolittle Raid and the planning that went into making sure it succeeded using a simple math worksheet to calculate distance and weight of the aircraft.

SS 8.4.2 (US) Students will analyze the impact of people, events, ideas, and symbols upon US history using multiple types of sources.

SS 8.4.4.c (WLD) Analyze how decisions affected events across the globe (e.g., migrations, declarations of war, treaties, alliances)

MA 7.1.2.b Add, subtract, multiply, and divide rational numbers (e.g., positive and negative fractions, decimals, and integers).

Parachute Design: Students will design a parachute using common office and household materials. They will then test the effectiveness of their parachute at varying heights including our two-story balcony.

2.3.1.B Analyze data obtained from testing different materials to determine which materials have the properties that are best suited for an intended purpose.

2.3.1.C Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.

Planisphere: Students will create a planisphere that they can use to map where different stars/constellations will be at different times/dates in the night sky.

5.11.3.C Represent data in graphical displays to reveal patterns of daily changes in the length and direction of shadows, day and night, and the seasonal appearance of some stars in the night sky.

Pocket Solar System: Students will create a to-scale solar system visual that can be rolled up and put into their pocket.

5.11.3 Gather and analyze data to communicate understanding of space systems: Earth’s stars and solar system.

Roller Coaster Design: Students will investigate the properties of momentum, force and simple machines with this engineering building challenge. Given parts of a roller coaster track, students will work in teams to propel a marble through a track of their own design using principles of engineering.

5.11.3.A Support an argument that the gravitational force exerted by Earth on objects is directed down.

8.1.1.B Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process such that an optimal design can be achieved.

HS.4.4.C Design, build, and refine a device that works within given constraints to convert one form of energy into another form of energy.

Searching for Humanity: Students will learn how the Nazis, through propaganda, spread their anti-Semitic rhetoric to the people of Germany.  Students will analyze Nazi posters and newspaper cartoons to identify messages the Nazis were spreading. To conclude, students will take a guided tour of the “Searching for Humanity” exhibit.

SS 12.4.2.a (US) Analyze and evaluate the impact of people, events, ideas, and symbols, including various cultures and ethnic groups, on history in the United States

SS 12.4.2.a (WLD) Analyze and evaluate the impact of people, events, ideas, and symbols, including various cultures and ethnic groups, on history throughout the world

SS 8.4.4.c (WLD) Analyze how decisions affected events across the globe   

Snap Circuits 3D: Students will extend their knowledge of electrical circuits using the Snap 3D kits. Students will connect their snap connectors together to create their circuits to perform various functions. They will explore the links that bind electrical items together and discover just what makes them tick. Students will develop their own vocabulary as well as problem solving and spatial reasoning skills as they take on the added challenge of 3-D construction.

4.4.2.A Use evidence to construct an explanation relating the speed of an object to the energy of that object.

4.4.2.B Make observations to provide evidence that energy can be transferred from place to place by sound, light, heat, and electrical currents.

2.3.1.B Analyze data obtained from testing different materials to determine which materials have the properties that are best suited for an intended purpose.

Snap Circuits Jr.: This is the perfect activity for young electrical engineers. Students will connect their snap connectors together to create their circuits to perform various functions. Students will explore the links that bind electrical items together and discover just what makes them tick and they will have to investigate faulty circuits and work together to fix them.

2.3.1.B Analyze data obtained from testing different materials to determine which materials have the properties that are best suited for an intended purpose.

2.3.1.C Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.

4.4.2.A Use evidence to construct an explanation relating the speed of an object to the energy of that object.

4.4.2.B Make observations to provide evidence that energy can be transferred from place to place by sound, light, heat, and electrical currents.

Space Habitat Design: Students will work in a group to build a workable space habitat in which they would live in if they had to move to another planet or moon. They will design the habitat’s structure and demonstrate an understanding of the concepts involved in colonizing space as well as building long-term facilities there.

3.7.2.E Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.

Space Junk Collector: Students will make an International Space Station robot, the End Effector and use it to pick up various objects and understand designing a tool to meet a specific need.

Space Walk: Students will learn about black holes, America’s space programs, and Nebraska’s only astronaut (Clayton Anderson), before designing their own mission patch.

Sphero Basic: Sphero Basic introduces students to gyroscopic robots. Students will control and manipulate the programming possibilities with Sphero. They will observe the force generated by Spheros moving at different speeds, and the effects of balanced and unbalanced forces generated by the gyroscope.

3.1.1.A Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.

4.4.2.A Use evidence to construct an explanation relating the speed of an object to the energy of that object.

Sphero Advanced: Sphero Advanced introduces students to gyroscopic robots and coding. Students will control and manipulate the programming possibilities with Sphero. Students will complete a maze using a tablet controlled app.

4.4.2.A Use evidence to construct an explanation relating the speed of an object to the energy of that object.

3.1.1.A Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.

Spies Among Us: Students will learn about the Manhattan Project and its connection to Omaha, NE.  Students will have a tour of the Martin Bomber Plant exhibit, learning how the war was won in Omaha, NE.  Lastly, students will work in teams to design and build a top-secret weapon delivery system but with the constant fear that there may be a spy, or spies, in their group.

SS 8.4.4.c (US) Analyze how decisions affected events in the United States.

SS 8.4.5.a (US) Develop questions about United States history.

SS 12.4.2.a (US) Analyze and evaluate the impact of people, events, ideas, and symbols, including various cultures and ethnic groups, on history in the United States.

SS 12.4.4.d (US) Analyze and evaluate multiple causes and effects of key events in US history.

Straw Rockets: Students will make their very own rockets to be launched toward a target to communicate evidence of forces in terms of the push and pull of the rocket.

K.1.1.A Plan and conduct an investigation to compare the effects of different strengths or different directions of pushes and pulls on the motion of an object.

3.1.1.A Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object.

3.1.1.B Make observations and/or measurements of an object's motion to provide evidence that a pattern can be used to predict future motion.

Sundial: Students will construct a sundial and simulate a sun moving above it, graphing the results to see how the position of the sun affects the length of shadows.

5.11.3.C Represent data in graphical displays to reveal patterns of daily changes in the length and direction of shadows, day and night, and the seasonal appearance of some stars in the night sky.

Sun Wheel: Students will develop a deeper understanding of how the pattern of the Sun affects what stars are visible in the sky and the amount of natural light at different times of the day and night. Students will be able to recognize that the cause of day and night is the rotation of Earth on its axis.

SC 1.11.3.A Use observations of the sun, moon, and stars to describe patterns that can be predicted. Examples of patterns could include that the sun and moon appear to rise in one part of the sky, move across the sky, and set; and stars other than our sun are visible at night but not during the day.

Waves of Energy: This activity allows students to develop a model of waves and discuss how waves can affect the movement of other objects. This activity will also discuss the differences in amplitude and wavelength.

SC.4.2.1.A: Develop a model of waves to describe patterns in amplitude and wavelength and that waves can cause objects to move.

Questions?

Contact the Education Manager at 402-944-3100 ext. 204, or by emailing the Education Department.